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Notes:

  • If you prolong any siege battles, the enemy be strengthened (will be shown in the top right corner stating in red, "The enemy has gotten stronger!"). Once these messages appear, extra enemy units will spawn and the battle will be more difficult. For example, Executioners may spawn on Wave 6 if the enemy gets stronger.
  • You may have encountered some units before the supposed "first encounters". This is possible because you encountered the units on a Territory Battle beforehand.
Wave #

Mission Type

Conditions Enemy Units Strategy Guides
1 Defend Clear First encounter with Skeleton Warriors Link
2 Defend Clear Skeleton Warriors, first encounter with Skeleton Archers Link
3 Defend Dusk Skeleton Warriors, first encounter with Goblin Warriors and Skeleton Shield Bearers Link
4 Defend Clear Skeleton Archers, Skeleton Warriors, first encounter with Ghouls Link
5 Defend Night Skeleton Archers, Skeleton Warriors, first encounter with Executioners Link
6 Defend and Siege Clear Skeleton Warriors, Skeleton Shield Bearers, first encounter with Skeleton Knights.

Enemy wall units: Skeleton Archers

Link
7 Defend Clear Skeleton Archers, Skeleton Shield Bearers, Ghouls, first encounter with Skeleton Longbows Link
8 Defend Stormy Dusk Skeleton Warriors, Skeleton Shield Bearers, Skeleton Longbows, first encounters with Tomb Ghouls and Hammer Knights Link
9 Defend and Siege Stormy Day Goblin Warriors, first encounters with Orc Warriors, Orc Archers

Enemy wall units: Skeleton Archers, Musketeers (first encounter)

Link
10 Defend Clear

Skeleton Warriors, Executioners, Skeleton Knights, first encounter with Skeleton Captains

Link
11 Defend Clear Hammer Knights, first encounters with Mummies, Cultists, Ghosts Link
12 Defend Night Ghouls, first encounters with Goblin Bombers, Orc Shamans, and Skeleton Runners Link
13 Defend Clear Goblin Warriors, first encounters with Leopard Spiders, Spiders, and Goblin Shamans Link
14 Defend Clear Skeleton Shield Bearers, Skeleton Archers, Skeleton Runners, first encounters with Mummy Chargers, Burrow Spiders Link
15 Defend & Siege Dusk Orc WarriorsGoblin Shamans, first encounters with Goblin Mad Docs, Bone Giants

Enemy wall units: Goblin Alchemists (first encounter)

Link
16 Defend Night Goblin Warriors, Goblin Bombers, first encounters with Goblin Sneakers, Goblin Sappers, and Orc Elites Link
17 Defend Stormy Dusk Mummies, Cultists, Ghouls, Goblin Mad Docs, first encounters with Mummy Pharaohs and Catapults Link
18 Defend Clear Skeleton Runners, Skeleton Knights, Executioners, Skeleton Captains, Bone Giants Link
19 Defend Stormy Day Goblin Rocketeers, Goblin Warriors, Goblin Engineers, Goblin Mad Docs, Musketeers, Spiders, Leopard Spiders, first encounter with Goblin Spider Riders Link
20 Defend Clear Goblin Mad Docs, Orc Shamans, Orc Warriors, Orc Archers, first encounters with Orc Chieftains, and Orc Siege Hammerer Link
21 Defend and Siege Dusk Wraiths, Ghosts, Cultists, Skeleton Longbows, Goblin Rocketeers, Mummy Chargers

Enemy wall units: Skeleton Longbows

Link
22 Defend Stormy Day Skeleton Archers, Bone Giants, Skeleton Warriors (could be summoned by Necromancers), Executioners first encounter with Necromancers Link
23 Defend Clear Hammer Knights, Mummies, Mummy Chargers, Siege Mummies, Mummy Pharaohs, first encounter with Mummy Tomb Lords Link
24 Defend Stormy Day Skeleton Archers, Skeleton Warriors (could be summoned from the Necromancers), Skeleton Longbows, Skeleton Knights, Skeleton Captains, Wraiths, Necromancers, Goblin Shamans, Goblin Sappers Link
25 Defend Night Tomb Ghouls, Ghouls, Goblin Spider Riders, first encounter with Trolls, Ghoul Overseer Link
26 Defend Dusk Leopard Spiders, Orc Archers, Orc Chieftains, Catapults Link
27 Defend Stormy Day Ghouls, Goblin Mad Docs, Goblin Sappers, first encounter with Ghoul Overseers Link
28 Defend Clear Executioners, Goblin Warriors, Goblin Engineers, Goblin Sneakers, Goblin Mad Docs, Musketeers, first encounter with Goblin Miners and Heavy Gunners Link
29 Defend and Siege Stormy Day Necromancers, Skeleton Warriors (could be summoned by Necromancers), Skeleton Runners, Bone Giants

Enemy wall units: Musketeers, Goblin Alchemists.

Link
30 Defend Clear Mummy Pharaohs, Mummy Chargers, Mummy Tomb Lords, Catapults, Wraiths, Skeleton Knights, Hammer Knights, Goblin Mad Docs, Orc Chieftains, Siege Trolls Link
31 Defend Clear Skeleton Runners, Mummy Chargers, Plague Mummies, Skeleton Archers, Skeleton Longbows Link
32 Defend Stormy Dusk Orc Siege Hammerers, Orc Archers, Orc Elites, first encounter with Orc Savages Link
33 Defend Dusk Skeleton Shield Bearers, Goblin Rocketeers, Goblin Alchemists, Goblin Bombers, Goblin Sappers, Goblin Miners, Goblin Spider Riders, Giant Spiders Link
34 Defend Clear Executioners, Hammer Knights, Skeleton Captains, Mummy Tomb Lords, first encounter with Mummy Giants Link
35 Defend Stormy Day Musketeers, Heavy Gunners, Goblin Mad Docs, Goblin Engineers, Skeleton Archers, Orc Chieftains, Catapults, Wraiths Link
36 Defend Clear Goblin Spider Riders, Goblin Shamans, Goblin Warriors, Trolls, Siege Trolls Link
37 Defend Dusk Skeleton Longbows, Skeleton Knights, Cultists, Burrow Spiders, first encounter with Goblin Clubbers Link
38 Defend Stormy Day Skeleton Warriors (could be summoned by Necromancers), Leopard Spiders, Necromancers, Goblin Shamans, Goblin Sneakers, Orc Shamans, Mummy Pharaohs Link
39 Defend Clear Siege Mummies, Mummy Giants, Skeleton Archers, Goblin Bombers, first encounter with Goblin Armorers Link
40 Defend Clear Goblin Mad Docs, Orc Savages, Ghouls, Ghoul Overseers, Tomb Ghouls, first encounter with Orc Riders and Orc Rider Veterans Link
41 Defend and Siege Clear Skeleton Runners, Mummy Chargers, first encounter with Goblin Blunderbusses

Enemy wall units: Goblin Alchemists

Link
42 Defend Night Ghosts, Wraiths, Bone Giants, Skeleton Warriors (could be summoned by Necromancers), Necromancers Link
43 Defend Dusk Goblin Miners, Goblin Sneakers, Goblin Clubbers, Goblin Blunderbusses, Goblin Shield Bearers, Goblin Armorers Link
44 Defend Clear Executioners, Skeleton Knights, Skeleton Captains, Siege Mummies first encounter with Skeleton Swordsmen Link
45 Defend Stormy Day Goblin Siege Bows, Goblin Sappers, Goblin Armorers, Goblin Engineers, Orc Savages, Skeleton Archers, first encounter with Goblin Siege Bombers Link
46 Defend Clear Skeleton Longbows, Skeleton Knights, Hammer Knights, Goblin Shield Bearers, Mummy Giants, Siege Trolls Link
47 Defend Stormy Day Skeleton Longbows, Goblin Blunderbusses, Musketeers, Heavy Gunners, Goblin Berzerkers, Goblin Siege Bombers, Tomb Ghouls, Skeleton Swordsmen, Cultists Link
48 Defend and Siege Clear Leopard Spiders, Spiders, Burrow Spiders, Giant Spiders,

Enemy wall units: Musketeers

Link
49 Defend Clear Goblin Siege Bows, Goblin Warriors, Goblin Armorers, Goblin Sappers, Orc Shamans, Orc Siege Hammerers, Orc Chieftains, Orc Archers Link
50 Defend Night Ghoul Overseers, Ghouls, Orc Savages, Orc Rider Veterans, Skeleton Swordsmen, Goblin Alchemists, Goblin Berzerkers, Liche, Mummy Chargers Link
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