Each race can assign skill points to three different classes (disciplines). The maximum level a hero can reach is 99, which means he can have 98 skill points.
Skill points can be reset for 1 crystal per hero's level (caps at 30 crystals).
Human:[]
- Knight (single enemy unit damage)
- Paladin (friendly unit back-up or tanker)
- Mage (ranged magic back up)
Elf:[]
- Ranger (specialized bow attacks)
- Grandmaster (Powerful single unit damage)
- Druid ( anti-mobility magic attacks)