Red Guard | |||||
---|---|---|---|---|---|
Unlocked | By reaching level 20 with a human | ||||
Cost to summon: 100 Command Points | |||||
Max units allowed on battlefield: | |||||
Level |
I |
II |
III |
IV |
V |
Upgrade cost |
/ |
2 |
2 | 3 | 5 |
Population |
4 (x1) |
4 (x1) |
4 (x1) | 4 (x1) | 4 (x1) |
Health |
350 |
425 |
500 | 575 | 650 |
Damage |
45 |
65 |
85 | 105 | 125 |
Armor piercing |
30 |
40 |
50 | 60 | 70 |
Defense |
0 |
0 |
0 | 0 | 0 |
Armor |
45 |
55 |
65 | 75 | 85 |
Range |
Melee | ||||
Description |
A mysterious order of elite warrior which will follow and defend yor hero. Red Guard can only be summoned by a level 20+ human hero. |
Best used as melee backup for certain classes that lacks melee damage. You could also use them to increase your melee damage or as a distraction.