Plainsman | |||||
---|---|---|---|---|---|
Unlocked | by completing wave 5 | ||||
Cost to summon: 80 | |||||
Max units allowed on battlefield: / | |||||
Level |
I |
II |
III |
IV |
V |
Upgrade cost |
/ |
2 |
2 | 3 | 5 |
Ground population |
3 (x3) |
3 (x3) |
3 (x3) | 3 (x3) | 3 (x3) |
Health |
60 |
65 |
70 | 75 | 80 |
Damage |
5 |
6 |
7 | 8 | 9 |
Armor piercing |
0 |
0 |
0 | 0 | 0 |
Defense |
10 |
15 |
20 | 25 | 30 |
Armor |
0 |
0 |
0 | 0 | 0 |
Special | Charge into combat at 400 range | Charge into combat at 800 range | Charge into combat at 1200 range | Charge into combat at 1600 range | Charge into combat at 2000 range |
Range |
Melee | ||||
Description |
Savage dwarfs from Northlands, Plainsmen are used as siege units, attacking enemy castles and outposts without regard. They take reduced damage from ranged fire and will charge into combat from afar. |
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Plainsman
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