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Knight

  • Knight level I and II
  • Knight level III and IV (additional chest armor, upgraded pauldrons)
  • Knight level V (horned helmet)
Unlocked by completing of wave 14
Cost to summon: 100 Command Points

Max units allowed on battlefield: /

Level

I

II

III

IV

V

Upgrade cost

/

2

2 3 5

Population

5 (x1)

5 (x1)

5 (x1) 5 (x1) 5 (x1)

Health

240

280

320 360 400

Damage

85

110

135 160 185

Armor piercing

63

76

89 102 115

Defense

0

0

0 0 0

Armor

45

50

60 70 80

Range

Melee

Description

A fast attacking cavalry unit with heavy damage and the ability to pierce through armor. Knights will attack high health, large units first.

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