Heroes & Castles 2 Wiki
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Fire Mage

Unlocked by conquering Twin Towers
Cost to summon: 85 Command Points 

Max units allowed on battlefield: /

Level

I

II

III

IV

V

Upgrade cost

/

2

2 3 5

Population

5 (x1) 5 (x1) 5 (x1) 5 (x1) 5 (x1)

Health

60 70 80 90 100

Damage

150 200 250 300 400

Armor piercing

100 100 100 100 100

Defense

0 0 0 0 0

Armor

0 0 0 0 0

Range

750 750 750 750 750

TACTICS AND USAGE:

Fire mages are just below elven snipers for the best single-target damage dealers in the game. This comes at a price, as their expense tied with their abysmal health makes them somewhat glass cannons. But with pathfinders, healers, and sufficient protection, they will chew apart even Orc Chieftains, Pharaohs, and Siege Trolls. With Mage's fortune they can easily overwhelm large crowds of small elite units.

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