Bannerman | ||||||
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Unlocked | At the beginning of the game | |||||
Cost to summon: 35/75/115/155 CP (Command Points) | ||||||
Max units allowed on battlefield: 4 | ||||||
Level |
I | II | III | IV | V | VI |
Upgrade cost |
/ | 2 | 2 | 3 | 5 | 10 |
Squad |
1 | 1 | 1 | 1 | 1 | 1 |
Health |
100 | 150 | 200 | 250 | 300 | 350 |
Damage |
0 | 0 | 0 | 0 | 0 | 0 |
Armor piercing |
0 | 0 | 0 | 0 | 0 | 0 |
Defense |
0 | 0 | 0 | 0 | 0 | 0 |
Armor |
35 | 45 | 55 | 65 | 75 | 85 |
Range |
Melee (no attack) | |||||
Description |
The backbone of an army's morale, Bannermen increase the rate you earn Command Points by +1 |
Guide to use this unit:[]
- Like the description said, this is the backbone of an army's morale, so you should get as much as possible for longer battle. They normally will pay-off their price after 35/75/115/155 seconds, so carefully consider if you want to end the battle soon, need other units as reinforcement or making an investment.
- Research that benefits this unit: Mankind's Resolve.